Using Virtual Reality Technologies for Teaching Computer Science at Secondary School
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Date
2021Author
Klochko, Oksana V.
Tkachenko, Svitlana V.
Babiichuk, Iryna M.
Fedorets, Vasyl M.
Galych, Tetiana V.
Metadata
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The article reveals the problem of using virtual reality technologies for teaching computer
science at secondary school as an innovative technology. Some ways of using virtual reality
technologies for computer science education were analyzed and researched. Accordingly, we
have developed virtual reality software for teaching students spreadsheets, algorithms and
programming. Evaluation of the virtual reality tools use effectiveness for teaching computer
science at secondary school and identifying ways to improve the components of the scientific
and methodological system of teaching computer science were carried out using the methods
of mathematical statistics. The innovative nature of the virtual reality technologies use is a
methodological condition for increasing students’ interest in learning, intensifying the
learning process, revealing their cognitive, intellectual and personal potential, as well as the
development of digital competencies, independence and more. The authors emphasize that
the use of virtual reality technologies requires a thorough development of the virtual learning
environment, detailed selection of learning content and its adaptation to specific groups of
students. Based on the analysis of the obtained results, possible ways of effective system
implementation of virtual reality technologies for teaching computer science at secondary
school are identified, which includes selection of methods, digital tools, adaptation of
theoretical material, development of individualized and creative tasks.